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Control Keyframes and Timing with the Web Animations API in JavaScript

Last updated: December 13, 2024

Web animations can greatly enhance the user experience by making interfaces more interactive and visually appealing. While CSS animations are quite powerful, sometimes more control is needed over the animation play state, timing, and keyframes. This is where the Web Animations API comes into play, offering JavaScript control over the animations. Let's dive into how you can manage keyframes and timing using this API.

Getting Started with Web Animations API

The Web Animations API allows developers to create animations directly from JavaScript using the Element.animate() method. To begin, you need an element you wish to animate. Here's a simple example that animates a box:

<div id="box" style="width: 100px; height: 100px; background-color: coral; margin: 100px auto;">

To animate this box using JavaScript, you can use the following code:

const box = document.getElementById('box');

const animation = box.animate([
  { transform: 'translateY(0px)' },
  { transform: 'translateY(300px)' }
], {
  duration: 1000, // 1 second
  iterations: Infinity,
  direction: 'alternate',
  easing: 'ease-in-out'
});

Explanation:

  • Keyframes: The array specifies keyframes at different points in the animation. Here, the box starts at 0px from the top and moves to 300px.
  • Options: The second parameter is an object with options for timing. You specify duration (how long one iteration will take), iterations (how many times the animation runs, Infinity for indefinite), direction (how the animation behaves on every iteration), and easing.

Controlling Play States

The Web Animations API also provides methods to control playback state. You can pause, play, finish, and cancel animations, among other things. Here's how you can achieve this:

// Pause the animation
animation.pause();

// Play the animation
animation.play();

// Finish the animation instantly
animation.finish();

// Cancel the animation
animation.cancel();

Managing Timing Functions

Along with the predefined easing options like 'ease', 'ease-in', 'linear', etc., you can define custom timing functions using the steps() function or cubic-bezier values. Let's see an example with cubic-bezier:

const customAnimation = box.animate([
  { transform: 'scale(1)' },
  { transform: 'scale(1.5)' }
], {
  duration: 1000,
  easing: 'cubic-bezier(0.42, 0, 0.58, 1)',
  iterations: Infinity
});

This animation scales the box up and down with a smooth specifically defined timing curve, offering more nuanced control over how the animation progresses.

Synchronization with Promises

With the Web Animations API, you can also listen for specific animation events such as when an animation finishes. Here's how you can use Promises to wait for an animation:

animation.finished.then(() => {
  console.log('Animation completed');
});

Conclusion

Using the Web Animations API allows developers finer control over animations compared to CSS alone. You can craft detailed animations with custom timing functions and manage the animation's state through JavaScript. By integrating these animations, dynamic and engaging user interfaces are only a few lines of code away.

Next Article: Chain Multiple Animations Easily via the Web Animations API in JavaScript

Previous Article: Create Smooth Animations Using the Web Animations API in JavaScript

Series: Web APIs – JavaScript Tutorials

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