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Controlling Inlining Behavior with #[inline(never)]

Last updated: January 03, 2025

Function inlining in Rust is one of the language’s performance optimization techniques, where the compiler replaces a function call with the actual code of the function. This can reduce the overhead of a function call but might increase the size of the binary if done excessively. Understanding when and how to control inlining can be crucial. In this article, we will focus on the #[inline(never)] attribute in Rust, which tells the compiler explicitly not to inline a function.

What is #[inline(never)]?

The #[inline(never)] attribute is used to inform the Rust compiler to never inline a particular function. This can be valuable in scenarios where you want to minimize binary size or when precise control over binary execution flow is necessary. Unlike the default or the #[inline(always)] attribute, using #[inline(never)] can help in debugging or improving cache efficiency by keeping functions at their call sites.

#[inline(never)]
fn compute_intensive(num: i32) -> i32 {
    // Some costly calculation
    num * num
}

Why Would You Use #[inline(never)]?

There are several reasons why you might want functions not to be inlined:

  • Reducing Binary Size: Inlining increases the binary size; hence using #[inline(never)] can control and reduce the size.
  • Better Cache Usage: Keeping the function call also helps in optimizing cache usage because inline-expansion could increase the size of hot code paths.
  • Improving Compile Times: Compilers spend additional time evaluating whether a function should be inlined. By marking #[inline(never)], you give an explicit command to skip such evaluations, saving compile time.
  • Debugging Easier: It prevents the debugger from showing the expanded function calls which can be confusing during debugging sessions.

Comparing #[inline(never)] and #[inline(always)]

Consider the distinction between #[inline(never)] and #[inline(always)]:

#[inline(always)]
fn fast_add(a: i32, b: i32) -> i32 {
    a + b
}

#[inline(never)]
fn slow_sub(a: i32, b: i32) -> i32 {
    a - b
}

The function fast_add is annotated with #[inline(always)], forcing the compiler to inline it wherever possible. On the other hand, slow_sub is marked with #[inline(never)], preventing inlining completely and keeping the function calls intact.

Performance Impacts

The impact on performance by utilizing the #[inline(never)] attribute varies greatly depending on the application:

  • For Functionally Rich Programs, where a lot of computations are intertwined and complex, precise function non-inlining can enhance cache efficiency.
  • In Highly Modular Applications, where separation is important, not inlining aids maintainability without a cost in runtime performance.
  • For code that operates with Limited Recursion, the call overhead can be the limiting factor and non-inlining might help anchors the function to manage runtime states efficiently.

Conclusion

Using the #[inline(never)] attribute in Rust provides a programmer with the explicit control over the functions which should not be inlined. This can bring numerous benefits from reduced binary size to improved debugging experiences. Understanding when and how to utilize this feature can maximize both development and runtime efficiency.

As with all optimization features, it’s essential to use them based upon measured performance impacts in your applications. Each scenario will differ, and the correct use of inlining could lead to significant efficiency improvements.

Next Article: Performance Attributes #[hot] and #[cold] for Rust Functions

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