Working with the window screen object in TypeScript

Updated: February 14, 2024 By: Guest Contributor Post a comment

When it comes to developing robust, responsive web applications, understanding the client’s environment is paramount. An essential aspect of this environment is the client’s display capabilities. This is where the window screen object in TypeScript steps in, providing a typed interface to interact with the browser’s window screen properties.

Introduction to the Window screen Object

The window screen object is a global object in browsers that provides information about the user’s screen, such as its width, height, color depth, and more. With TypeScript, we can interact with this object in a type-safe manner, leveraging TypeScript’s type checking to prevent bugs and enhance developer experience.

Accessing the Screen Object

To start working with the screen object in TypeScript, you’ll first need to ensure TypeScript knows you’re working in a browser environment. Include the dom library in your tsconfig.json file:

  "compilerOptions": {
    "lib": ["dom"]

Then, you can access the screen properties like so:

const screenWidth: number = window.screen.width;
const screenHeight: number = window.screen.height;

Exploring Screen Properties

Let’s delve into some of the properties available on the screen object and how they may be used.

  • width and height: These properties return the width and height of the screen in pixels. Useful for setting the dimensions of elements or for responsive design considerations.
  • availWidth and availHeight: Unlike width and height, these properties provide the width and height available to the window, excluding interface features like the taskbar.
  • colorDepth and pixelDepth: These properties give the color depth of the screen. They can be useful for applications that need to adapt to the user’s screen capabilities.

Associate screen properties

The TypeScript language enables developers to make full utilization of these screen properties. For example:

interface ScreenDimensions {
  width: number;
  height: number;
  availWidth: number;
  availHeight: number;
  colorDepth: number;
  pixelDepth: number;

function getScreenDimensions(): ScreenDimensions {
  return {
    width: window.screen.width,
    height: window.screen.height,
    availWidth: window.screen.availWidth,
    availHeight: window.screen.availHeight,
    colorDepth: window.screen.colorDepth,
    pixelDepth: window.screen.pixelDepth,

Responding to Screen Changes

In dynamic applications, it might be necessary to react to changes in screen size, like when a user rotates their mobile device. Events triggered by the window object, such as resize, can be leveraged to handle such scenarios:

window.addEventListener('resize', () => {
  console.log(`Screen size changed to ${window.screen.width}x${window.screen.height}`);

Pitfalls and Considerations

While the screen object provides useful information, developers need to be cautious of a few things:

  • The available properties are read-only, so you can’t directly modify the screen settings.
  • Information from the screen object may vary between browsers and devices. Always test across environments.
  • Privacy concerns may arise when collecting screen data, ensure to comply with relevant regulations.


Understanding and utilizing the window screen object in TypeScript offers a powerful capability for creating responsive and adaptive web applications. The ability to query and react to the client’s display characteristics opens up a vast array of possibilities in user interface design and user experience enhancement. Remember, while the screen object is a powerful tool, always use it thoughtfully and consider the implications of gathering user data.