Interfacing Rust “Objects” with C/C++: FFI and #[repr(C)] Structs
Updated: Jan 06, 2025
In recent years, Rust has gained significant traction in the programming world due to its powerful features such as safety and concurrency. However, integrating Rust with existing C/C++ codebases is crucial for many developers, as C/C++......
Comparing Rust’s Trait Objects to Go’s Interfaces
Updated: Jan 06, 2025
In the world of programming languages, both Rust and Go have distinct characteristics that attract developers. Two particularly interesting features of these languages are Rust's trait objects and Go's interfaces. While they serve a......
Avoiding Over-Engineering in Rust: Simpler Alternatives to Traditional OOP
Updated: Jan 06, 2025
Over-engineering is a common pitfall in software development, especially when developers are transitioning from an object-oriented programming (OOP) background to a language like Rust, which encourages a different paradigm. This article......
Building Interactive CLI Tools in Rust Using OOP-Like Patterns
Updated: Jan 06, 2025
Building Command Line Interface (CLI) tools is a popular use of the Rust programming language, thanks to its performance and safety guarantees. Rust supports a variety of programming paradigms, including object-oriented programming (OOP)......
When Not to Use OOP Concepts in Rust: Embracing Enums and Functions
Updated: Jan 06, 2025
Rust is a systems programming language known for its memory safety, efficient handling of concurrency, and high performance without a garbage collector. These features make it an excellent choice for building reliable and efficient......
Migrating OOP Design Patterns to Rust: A Pattern-by-Pattern Guide
Updated: Jan 06, 2025
Rust is a systems programming language focusing on safety, speed, and concurrency. It's known for its unique memory management features, but it's also a language where you can effectively implement many object-oriented programming (OOP)......
Designing Modular, Maintainable Code in Rust by Avoiding Deep Inheritance
Updated: Jan 06, 2025
Designing software involves many crucial decisions, one of which is how you structure and manage complexity in your codebase. In Rust, a systems programming language known for its safety and speed, this is especially important. Rust......
Keeping Code DRY: Reusing Shared Logic Among Structs via Traits in Rust
Updated: Jan 06, 2025
In software development, following the principle of DRY (Don't Repeat Yourself) is crucial for maintaining scalable and manageable code. In the Rust programming language, this principle can be effectively implemented by using traits.......
Ensuring Testability in Rust Without Traditional OOP Inheritance
Updated: Jan 06, 2025
Rust is renowned for its safety, performance, and concurrency. However, it provides an alternative programming paradigm that doesn't rely on object-oriented principles the way languages like Java or C++ do. One crucial aspect of software......
Optimizing Rust OOP-Like Designs for Minimal Overhead
Updated: Jan 06, 2025
In the realm of programming, object-oriented programming (OOP) is a paradigm that has shaped the development of software, making it an intuitive way to structure complex systems. Rust, while not inherently an OOP language, offers......
Using Trait Aliases (Unstable) in Rust for Cleaner Polymorphic APIs
Updated: Jan 06, 2025
Rust is a system programming language that lays great emphasis on safety and concurrency. One of Rust's features involves the use of traits for polymorphism, which allows defining shared behavior across different types. To make APIs......
Applying the Factory Pattern in Rust Through Traits and Enums
Updated: Jan 06, 2025
The Factory Pattern is a vital concept in software development, aiming to decouple object creation from the implementation. In Rust, a systems programming language known for its performance and safety, implementing design patterns enhances......