Designing Resilient Systems in Rust with Circuit Breakers and Retries
Updated: Jan 06, 2025
In today's world of microservices and distributed systems, designing systems that can gracefully handle failures is crucial. One essential technique for creating resilient systems is the use of circuit breakers and retries. In this......
Building Real-Time Services in Rust with tokio and WebSockets
Updated: Jan 06, 2025
Real-time applications are crucial in today's digital world, providing instantaneous updates and interaction for activities such as messaging, gaming, or stock trading platforms. By leveraging Rust along with the tokio asynchronous runtime......
Actor-Based Concurrency in Rust: Introducing the Actix Ecosystem
Updated: Jan 06, 2025
Concurrency in programming has always been a formidable challenge, often leading developers to struggle with threads, locks, and synchronizations. However, programming languages have evolved to simplify concurrent operations, and Rust is......
Avoiding Priority Inversion in Rust Locking Mechanisms
Updated: Jan 06, 2025
In software development, synchronization is a vital aspect when multiple threads are involved in executing tasks. A crucial issue that may arise during synchronization is called priority inversion. This occurs when a higher-priority task......
Distributing Work Across Machines with Rust for High Scalability
Updated: Jan 06, 2025
In today's era of technology, applications often need to scale to handle a vast number of concurrent requests. Traditional single-machine setups can become a bottleneck as traffic and processing demands increase. One of the most efficient......
Combining concurrency, parallelism, and streaming in Rust for Big Data
Updated: Jan 06, 2025
Rust, known for its safety and performance, has gained significant popularity in building efficient systems for handling big data. Its concurrency model, enabled by threads and the async keyword, along with parallel processing using......
Load Balancing Multiple Rust Async Services in Production
Updated: Jan 06, 2025
When building scalable systems, load balancing is a crucial component that helps in distributing incoming traffic across multiple services to ensure no single service bears too much load. In this article, we will explore load balancing for......
Profiling Concurrent Rust Code: Tools and Techniques
Updated: Jan 06, 2025
Introduction to Profiling Rust CodeWhen it comes to developing robust and high-performance concurrent applications in Rust, profiling becomes an indispensable part of the development process. Profiling helps identify performance......
Migrating from Threads to Async in Rust for I/O-Bound Work
Updated: Jan 06, 2025
As Rust continues to gain popularity for its performance and safety benefits, developers often find themselves dealing with I/O-bound tasks, traditionally handled with threads. While threads are effective, Rust's async features provide a......
Cancellation and Graceful Shutdown in Rust Async Applications
Updated: Jan 06, 2025
Rust has gained popularity for its safety and performance, making it an excellent choice for building asynchronous applications. As with any application, there’s often a need to handle cancellation and perform graceful shutdowns,......
Executor Internals: How Rust Async Runtimes Schedule Tasks
Updated: Jan 06, 2025
Rust is celebrated for its performance, safety, and concurrency features. Among its anti-blocking fortes is the asynchronous programming capabilities facilitated by executors. This article aims to delve into the internals of how Rust async......
Safe Global State in Rust via Once Cell and Lazy Static
Updated: Jan 06, 2025
Managing global state in a thread-safe manner is one of the trickier aspects of concurrent programming. In Rust, the combination of safety guarantees and strict compiler checks can make global state a challenge but also a powerful tool......