Rust: Retrieving values from a HashMap safely with get, get_mut, and entry
Updated: Jan 04, 2025
HashMaps are one of the most commonly used data structures in programming, offering a way to store key-value pairs for efficient retrieval. In Rust, the HashMap<K, V> collection provides versatile methods for accessing values, such......
Rust - Understanding how iterators work internally for Vec, LinkedList, and HashMap
Updated: Jan 04, 2025
When working with collections in Rust, iterators are a fundamental concept that allows you to traverse data structures efficiently. In this article, we will delve into how iterators internally work for three common Rust structures:......
Rust - Exploring double-ended iteration over LinkedList with iter and iter_mut
Updated: Jan 04, 2025
Linked lists are extensively used data structures due to their dynamic nature, allowing efficient insertions and deletions. In Rust, the LinkedList<T> offers a rich choice of iteration patterns through iter and iter_mut. These......
Transforming a LinkedList into other Rust collections
Updated: Jan 04, 2025
In Rust, the LinkedList<T> is a collection type that provides a doubly linked list structure for organizing data. Although typically not as performant as the Vec<T>, it still holds valuable use cases where insertions and......
Why LinkedList is rarely used in Rust: performance and use cases
Updated: Jan 04, 2025
Rust, known for its excellent memory safety and concurrency guarantees, offers a robust standard library that includes many common data structures, such as vectors, hash maps, and linked lists. However, one particular data structure,......
Rust - Circular buffers and rotating elements in VecDeque
Updated: Jan 04, 2025
A circular buffer is a data structure that uses a single, fixed-size buffer as if it were connected end-to-end. This structure efficiently manages a queue of data with a continuous wrap-around. VecDeque in Rust provides a fantastic way to......
Rust - Simulating queue operations with VecDeque: push_back, pop_front
Updated: Jan 04, 2025
When working in Rust, especially when dealing with data structures that require efficient element insertion and removal, VecDeque<T> provides an excellent alternative to the native Vec<T>. It supports more optimal operations at......
Converting between VecDeque and Vec in Rust
Updated: Jan 04, 2025
In Rust, Vec<T> and VecDeque<T> are two types of collections that serve different purposes despite their similarities. A Vec<T> is a dynamic array with amortized O(1) push and pop operations from the end, while a......
Rust - Leveraging Vec in concurrency: sending vectors between threads
Updated: Jan 04, 2025
In the world of Rust programming, concurrency is an essential aspect when it comes to performance and efficient resource usage. Rust's ownership model, together with its tools, offers a safe and efficient environment for concurrent......
Rust - Dealing with partial moves when pattern matching vectors
Updated: Jan 04, 2025
Pattern matching is a powerful feature in many modern programming languages, allowing developers to test a value against a pattern and execute code based on the match. However, when working with collections such as vectors, especially......
Advanced iteration over vectors in Rust: zip, chain, and other iterator adaptors
Updated: Jan 04, 2025
Working with vectors or similar collections in today's programming world often requires more than just the basic iteration techniques. When working with Rust, which is designed to make systems programming safe and efficient, the language......
Working with vectors of references in Rust: lifetime considerations and borrow checking
Updated: Jan 04, 2025
When working with Rust, a language known for its emphasis on safety and memory management, understanding lifetimes and borrow checking is crucial, especially when dealing with vectors of references. Vectors are collections in Rust that......