Cloning vs copying vector elements in Rust: performance implications
Updated: Jan 04, 2025
In Rust, understanding the differences between cloning and copying vector elements is crucial for performance optimization. Both clone and copy are used to duplicate data, but they operate fundamentally differently and have different......
Using drain on a Vec to remove elements while iterating in Rust
Updated: Jan 04, 2025
Rust's Vec<T> is a commonly used collection that provides powerful features for managing a resizable array of elements. One of the features offered by Vec<T> is the drain method, which enables efficient removal of elements......
Rust - Turning vectors into slices with as_slice and as_mut_slice
Updated: Jan 04, 2025
When working with vector data in Rust, a common requirement is converting vectors into slices to enable access to linear data control efficiently. Rust provides two essential functions for this purpose: as_slice and as_mut_slice. In this......
Rust - Converting slices into owned vectors using to_vec
Updated: Jan 04, 2025
In Rust, slices and vectors play a pivotal role in managing collections of data. A slice is a dynamically-sized reference to a contiguous sequence of elements in a collection, like an array or a vector. On the other hand, a vector or Vec......
Rust - Working with capacity-based constructors: with_capacity to optimize memory usage
Updated: Jan 04, 2025
In software development, efficient memory management is one of the cornerstones of writing performant applications. When handling collections in languages like Rust, utilizing capacity-based constructors such as with_capacity can......
Safely splitting a Vec into multiple slices with split_at and split_at_mut
Updated: Jan 04, 2025
In Rust programming, managing memory safely and efficiently is paramount. One task you'll frequently encounter is splitting a Vec, a dynamic array type, into multiple slices. Rust provides the split_at and split_at_mut methods to......
Understanding indexing in Rust: Why Vec doesn’t allow negative indices
Updated: Jan 04, 2025
In many programming languages, particularly those inspired by C, you might be accustomed to using negative indices to access elements from the end of an array. However, in Rust, you may notice that the standard Vec<T> (a dynamic......
Rust - Mapping vector elements to new values with map, iter_mut, and collect
Updated: Jan 04, 2025
When working with vectors in Rust, transforming or mapping elements from one value to another is a common task. Rust provides powerful methods to achieve this efficiently, such as map, iter_mut, and collect. Each serves a different purpose......
Filtering a Vec in Rust using filter, retain, and drain
Updated: Jan 04, 2025
When working with collections in Rust, specifically Vec, there's often a need to filter items based on certain criteria. Rust offers several ways to filter elements in a Vec: filter, retain, and drain. Each method serves different purposes......
Sorting a Rust Vec with sort, sort_by, and sort_by_key
Updated: Jan 04, 2025
Sorting a vector in Rust is a common and crucial operation, especially when dealing with collections of data that need to be ordered for user display, algorithmic optimization, or other purposes. Rust provides several powerful built-in......
Rust: Leveraging split, split_mut, and chunks for partial vector processing
Updated: Jan 04, 2025
In the world of programming, efficiently processing collections like arrays or vectors is crucial for performance. Rust is known for its safety, speed, and concurrency, and offers robust tools for handling collections. In this article,......
Rust Slicing vectors: &vec[..], &vec[a..b], and advanced slice patterns
Updated: Jan 04, 2025
In Rust, vectors are one of the most flexible and commonly used data structures, offering powerful ways to manage and manipulate sequences of elements. Among these methods, slicing stands out as a simple yet potent feature. Slicing vectors......