Pre-release Versions and SemVer Considerations in Rust Packages
Updated: Jan 04, 2025
When working with Rust packages, especially in an active project, understanding pre-release versions and Semantic Versioning (SemVer) is crucial for maintaining stability and backward compatibility. In this article, we’ll delve into how......
Publishing Versions and Changelogs for Rust Crates on crates.io
Updated: Jan 04, 2025
Publishing versions and maintaining changelogs for your Rust crates on crates.io is an essential practice for open-source project management. It helps keep users informed about what's new, improved, and fixed with each release. In this......
Rust - Introducing Macros Within the Same Crate: mod macros vs Macro Crates
Updated: Jan 04, 2025
In Rust programming, macros give programmers the ability to write concise, reusable code and to perform powerful metaprogramming operations. Understanding how to utilize macros effectively, particularly when they are defined within the......
Combining Rust’s Module System with Namespaced Enums and Structs
Updated: Jan 04, 2025
The Rust programming language is celebrated for its safety and performance, largely thanks to its unique features such as the rich module system and powerful enums and structs. In this article, we delve into how you can combine Rust’s......
Using #[path] Attributes to Rename or Relocate Rust Modules
Updated: Jan 04, 2025
When working with Rust, a powerful systems programming language, developers often need to organize their code into modules for better maintainability and readability. Rust provides a flexible module system, which includes the ability to......
Private Modules: Encapsulation and API Boundaries in Rust
Updated: Jan 04, 2025
Rust, the increasingly popular systems programming language, is praised for its powerful type system, ownership model, and memory safety guarantees. A significant aspect of its design philosophy is encapsulation, achieved through its......
Handling Feature Flags to Toggle Functionality in Rust Crates
Updated: Jan 04, 2025
Feature flags are a powerful tool in modern software development, allowing developers to toggle functionality on and off within their applications without changing the codebase significantly. In the Rust programming language, feature flags......
Creating Custom Paths in Rust with Cargo’s [workspace] Configuration
Updated: Jan 04, 2025
Rust is a systems programming language that encourages safety, speed, and concurrency. One of the pivotal tools in Rust's ecosystem is Cargo, which is Rust’s package manager and build system. Cargo makes managing dependencies and building......
Splitting Code into Separate Files for Clarity in Rust Modules
Updated: Jan 04, 2025
When it comes to building projects in Rust, keeping your code organized is paramount, especially as your project grows in size. One way to maintain clarity and readability is by splitting your code into separate files within modules. This......
Taming Large Codebases: Layering Modules and submodules in Rust
Updated: Jan 04, 2025
Software development often grapples with the complexity introduced by large codebases. A well-designed architecture becomes crucial for the ease of maintenance, scalability, and collaboration among multiple developers. Rust, with its......
Developing Monorepos with Cargo Workspaces in Rust
Updated: Jan 04, 2025
In the world of software development, organizing code efficiently is crucial. With Rust, an innovative systems programming language, managing multiple interrelated projects has become much easier, thanks to tools like Cargo. Cargo is......
Using dev-dependencies for Testing and Benchmarking in Rust
Updated: Jan 04, 2025
When working with the Rust programming language, managing dependencies correctly is crucial for efficient and maintainable code. Rust, with its package manager and build system Cargo, allows developers to specify dependencies needed for......